02-13-2020, 04:08 PM
(This post was last modified: 02-13-2020, 04:26 PM by psychwolf.
Edit Reason: added examples
)
Hey, I upgraded to the recent bugfixes version via ethernet and the procedures recently posted (thanks for the console commands to do so!).
I have been noticing the music isn't as distorted after the upgrade and it does seem much snappier on startup.
However, this may be unrelated to any recent upgrade - but I'm noticing a few of my GBA roms will load, and when it looks like they start, they return to the emulator menu. The weird thing is the music of the last game to fail or work (doesn't matter) will continue playing while I'm in the main menu or when the unit boots next.
I've mostly been working through my Game Boy Advance collection, so this is where I've noticed it most - but also saw it happen on a few of the Amiga Roms, and SNES Roms I've loaded. I figured I'd check to see if Game Boy Advance is fully vetted and supported yet, since I ran with some of the more popular ones for GBA, including Zelda - Minish Cap and Super Mario Advance 4. Not to say all games fail, but maybe 10% of those I've tried in GBA so far. I have been enjoying Fire Emblem Sacred Stones recently as an example of working ROM so you've got a positive example too.
Update: Two more fails on start - minor games I'm sure we've all been dying to use: Hello Kitty Happy Party Pals (lol) and Inspector Gadget Advanced :-) . Hello Kitty didn't make it to the small splash screen indicating press a button to configure prior to booting. Inspector Gadget did, but then returned to the GBA rom selection menu right away. Since that's the last one I tried, the music persists now in the menu. Off to work now though, although maybe I'll let the music run through and rock out a bit to some polyphonic sounds while I make a lunch. Hope this helps troubleshoot a bit.
Update2: Okay it may be all GBA games, so something must happen that can upset even working roms at some point. I tried powering on Fire Emblem Sacred Stones just to confirm, and that also exhibited the weird case of returning to the main menu after trying to start it, so something has thrown the stability off a bit. I was able to play that one just fine a week ago, then I took the recent bugfix update and added more games, so those are the only recent changes I've done. I checked to make sure the battery wasn't low, since I rebooted and it couldn't stay on. But, with it plugged in and charging it's failing to start a few formerly working roms now, so I'm not sure what's up - possibly it needs to charge longer, but wanted to relay status before I head out.
I have been noticing the music isn't as distorted after the upgrade and it does seem much snappier on startup.
However, this may be unrelated to any recent upgrade - but I'm noticing a few of my GBA roms will load, and when it looks like they start, they return to the emulator menu. The weird thing is the music of the last game to fail or work (doesn't matter) will continue playing while I'm in the main menu or when the unit boots next.
I've mostly been working through my Game Boy Advance collection, so this is where I've noticed it most - but also saw it happen on a few of the Amiga Roms, and SNES Roms I've loaded. I figured I'd check to see if Game Boy Advance is fully vetted and supported yet, since I ran with some of the more popular ones for GBA, including Zelda - Minish Cap and Super Mario Advance 4. Not to say all games fail, but maybe 10% of those I've tried in GBA so far. I have been enjoying Fire Emblem Sacred Stones recently as an example of working ROM so you've got a positive example too.
Update: Two more fails on start - minor games I'm sure we've all been dying to use: Hello Kitty Happy Party Pals (lol) and Inspector Gadget Advanced :-) . Hello Kitty didn't make it to the small splash screen indicating press a button to configure prior to booting. Inspector Gadget did, but then returned to the GBA rom selection menu right away. Since that's the last one I tried, the music persists now in the menu. Off to work now though, although maybe I'll let the music run through and rock out a bit to some polyphonic sounds while I make a lunch. Hope this helps troubleshoot a bit.
Update2: Okay it may be all GBA games, so something must happen that can upset even working roms at some point. I tried powering on Fire Emblem Sacred Stones just to confirm, and that also exhibited the weird case of returning to the main menu after trying to start it, so something has thrown the stability off a bit. I was able to play that one just fine a week ago, then I took the recent bugfix update and added more games, so those are the only recent changes I've done. I checked to make sure the battery wasn't low, since I rebooted and it couldn't stay on. But, with it plugged in and charging it's failing to start a few formerly working roms now, so I'm not sure what's up - possibly it needs to charge longer, but wanted to relay status before I head out.